Books
Software: 3D Max, Zbrush, Ddo, Photoshop, UDK
Render: 3D Max
Mesh: Low Poly
Texture sizes: 1024
Software: 3D Max, Zbrush, Ddo, Photoshop, UDK
Render: 3D Max
Mesh: Low Poly
Texture sizes: 1024
This is a modular setup i made. Using one texture map i made a bunch of box shaped parts that tile perfectly against each other. I can use just these pieces to make lots of different looking buildings by stacking them in a Minecraft sort of way.